View all by Doz8u
Doz8u
Follow Doz8u
Follow
Following Doz8u
Following
Add To Collection
Collection
Comments
Devlog
Cythraul
←
Return to Cythraul
Devlog
Cythraul Devlog 3- Enemies moving, Player slashing.
July 24, 2021
by
Doz8u
1
#Cythraul
After finally pulling myself away from art stuff, I decided to get the player attacking. using my placeholder swing animation, I got the player attacking and delivering damage. I also implement a nice...
Continue reading
Cythraul Devlog 2 - Identifying the look.
July 21, 2021
by
Doz8u
1
#Cythraul
The past few days has mostly been tweaking and fiddling with the camera and pixel resolution. Trying to create a game that could potentially have many enemies on screen at once meant working in 64x64...
Continue reading
Cythraul Devlog 1 - It Begins!
July 19, 2021
by
Doz8u
1
#Cythraul Devlog, #devlog, #Cythraul
Cythraul is a game that is heavily inspired by diablo 2, but very specifically what diablo 2 felt like to me as a kid. It was dark, foreboding, all in a chaotically dangerous world. Key inspirations a...
Continue reading